StepSlider its custom implementation of slider such as UISlider
for preset values. Behind the scenes StepSlider manipulate integer indexes. Its based on drawing directlyon CAShapeLayer
.
You can add StepSlider right from code with any of standard initialisers. Or you can add it directly on your storybord. Its fully IBDesignable
and IBInspetable
compatible.
StepSlider *slider = [[StepSlider alloc] initWithFrame:CGRectMake(10.f, 200.f, 300.f, 44.f)];
[slider setMaxCount:10];
[slider setIndex:2];
[self.view addSubview:slider];
StepSlider can be fully customised by any of this properties:
trackHeight
trackCircleRadius
sliderCircleRadius
dotsInteractionEnabled
trackColor
sliderCircleColor
sliderCircleImage
Supports haptic feedback on valueChanged:
.
From version 1.0.0
StepSlider support labels near each circle on track.
slider.labels = @[@"Some string", @"another string", @"one more"];
slider.adjustLabel
- set first and last label to exactly to frame left and right.
For 1.2.0
and higher you can use images for sliderCircle
and trackCircles
. For trackCircles
supported two states: normal
and selected
.
[self.sliderView setTrackCircleImage:[UIImage imageNamed:@"unselected_dot"] forState:UIControlStateNormal];
[self.sliderView setTrackCircleImage:[UIImage imageNamed:@"selected_dot"] forState:UIControlStateSelected];
- version
1.3.0
and above needs iOS 10.0+ - version
1.2.1
supports iOS 7.0+
To integrate StepSlider
into your Xcode project using CocoaPods, specify it in your Podfile
:
pod 'StepSlider', '~> 1.3.0'
Then, run the following command:
$ pod install
To integrate StepSlider
into your Xcode project using Carthage, specify it in your Cartfile
:
github "spromicky/StepSlider" ~> 1.3.0
Run carthage update
to build the framework and drag the built StepSlider.framework
into your Xcode project.
Just copy StepSlider
class to your project.
StepSlider is available under the MIT license. See the LICENSE file for more info.