Christian Roy's starred repositories

bevy

A refreshingly simple data-driven game engine built in Rust

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Hazel

Hazel Engine

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GameNetworkingResources

A Curated List of Multiplayer Game Network Programming Resources

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Indirect-Rendering-With-Compute-Shaders

An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.

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unity-shadergraph-sandbox

:pencil2: Collection of ShaderGraph examples for Unity.

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ue5-style-guide

An attempt to make Unreal Engine 4 projects more consistent

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UnityCsReference

Unity C# reference source code.

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UE4-CheatSheet

An Cheat Sheet for Unreal Engine 4 C++ programming, licensed under CC BY-NC-SA 4.0

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commit-messages-guide

A guide to understand the importance of commit messages and how to write them well

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spacedinvaders

C++ programming tutorial series

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job-system-cookbook

Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019

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