Chris Baker's repositories
emotion-rgba
Sass style rgba function for emotion css
pretty-print-object
Stringify an object/array like JSON.stringify just without all the double-quotes
Unreal.js-Boilerplate
Typescript boilerplate for Unreal.js projects
battlesnark
zk-SNARK Battleship
cairo-type-hints
Python module to generate type hints from Cairo
chat-gpt-desktop
🔮 ChatGPT Desktop Application (Mac, Windows and Linux)
doomenstein-3d
Wolfenstein/DOOM style software renderers
epic-online-services-godot
Unofficial Epic Online Services wrapper for Godot Engine 3.x (includes demo project)
gd-quake-map-bsp
A simple plugin that loads Quake's MAP/BSP files into Godot 4 interactively
godot-4-3d-third-person-controller
Godot 4 demo with a plug-and-play 3D Third-Person Shooter (TPS) character controller inspired by games like Ratchet and Clank.
godot-bsp-importer
An importer addon to import Quake BSP files.
godot-game-template
Godot template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.
keccak256-circom
keccak256 hash implementation in Circom
NimForUE
Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
pixelgraphics
A collection of pixel art visual effects
pixelgraphics-demo
Demo project for my PixelGraphics pacakge
Qodot
Quake .map support for Godot 4.x. Requires Godot's .NET build for importing.
reanimation
An alternative animator for Unity tailored for traditional animation
tiny-artblocks
Toolkit for small ArtBlocks projects