JongKwang Choi's repositories
Cropout_Clone_Cpp
This is a project to learn about Unreal by replicating Unreal's cropout sample project in CPP.
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Computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, etc
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g2opy
Python binding of SLAM graph optimization framework g2o
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Indirect-Rendering-With-Compute-Shaders
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
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JK_Mini_ImgNet_Classification
Mini ImageNet Classification Using TF2.0
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RenderPipeline
Physically Based Shading and Deferred Rendering for the Panda3D game engine
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