Unity Heatmap is Unity3D package built with C#. It allows recording of different Vector3 positions for different events(for example movement, some in-game events or positions of points on other object where to players camera is facing), storing it, calculating and then visualising it with usage of heatmap.
A heatmap (or heat map) is a data visualization technique that shows magnitude of a phenomenon as color in two dimensions (or sometimes in three dimensions ). This package offers heatmap that is higly configurable and can deal with big ammounts of data.
- Add basic functionality
- Implement interface to allow different options for writing and reading of data (interface and implementation)
- Implement example of writing and reading data to / from file in CSV format
- Implement example of writing and reading data to / from file in JSON format
- Refactor/Rename/Simplify BaseEvent, EventData and EventPosition classes
- Implement example of writing and reading data to / from DB
- Make setup of package easier and write setup guide