Marcel Ochs's repositories
hello-gdextension
Samples and experiments using Godot 4 + GDExtension
bevy
A refreshingly simple data-driven game engine built in Rust
bevy-game-of-life
Game of Life implemented with Bevy in Rust
bevy_ecs_ldtk
ECS-friendly ldtk plugin for bevy, leveraging bevy_ecs_tilemap
bevy_game_template
Template for a Bevy game including CI/CD and releases for web, Windows, Linux, and macOS
box2d
Box2D is a 2D physics engine for games
home
The personal website/portfolio template by Hashir Shoaib. Built using React and Bootstrap.
Chipmunk2D
A fast and lightweight 2D game physics library.
libevdev-zig
Libevdev wrapper for zig
mach-glfw-opengl-example
Example for using mach-glfw with zig-opengl
nixpkgs
Nix Packages collection & NixOS
Nuklear
A single-header ANSI C immediate mode cross-platform GUI library
nvim-basic-ide
🪨 This is my attempt at a basic stable starting point for a Neovim IDE.
pdf-renderer
A pdf renderer for really big tables
pixi
Pixel art editor made with Zig.
pyo
Python DSP module - ajaxsoundstudio.com
raygui
A simple and easy-to-use immediate-mode gui library
raygui.zig
Zig bindings for raylibs raygui.h
raylib
A simple and easy-to-use library to enjoy videogames programming
raylib-zig
Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib
raylib.zig
Idiomatic Zig bindings for raylib utilizing raylib_parser
sonic-pi-workshop
Website for mehackit Sonic-Pi workshop
stable-diffusion-webui
Stable Diffusion web UI
SupermarketReceipt-Refactoring-Kata
This is a refactoring kata based on the one described in http://codekata.com/kata/kata01-supermarket-pricing/
zig
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
zig-clap
Simple command line argument parsing library
zig-gamedev
Main monorepo for @zig-gamedev libs and example applications