Dominique Louis (CartBlanche)

CartBlanche

Geek Repo

Company:Aldoma Solutions

Location:UK

Twitter:@SoftSavage

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Dominique Louis's repositories

MonoGame-Samples

All the Samples that work with MonoGame

Siege-of-Avalon-Open-Source

Siege of Avalon : Open Source is an attempt to keep this great isometric RPG game alive by continuing development on it. Our aim is to create a SDL version of the engine that will work on Win32, Linux and where ever Pascal compilers and SDL are supported.

MacDockTileSample

Shows how to write a NSDockTilePlugin, so your DockTile can update while the app isn't running

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IOKit-Sharp

Build an IOKit Binding for .NET

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CardGameStarterKit

This C# Starter Kit is a complete BlackJack card game.

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GameServices

.NET package/library to simplify using leaderboards and achievements in your apps and games.

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LibUsbDotNet

My updates to LibUsbDotNet, an excellent library for cross-platform USB device control using Mono/.NET

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Meadow.Foundation

Unified driver and library framework for Meadow applications.

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monotorrent

The official repository for MonoTorrent, a bittorrent library for .NET

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Toasts.Forms.Plugin

A plugin for Xamarin and Windows - it unites Crouton (Android), TWMessageBarManager (iOS) and my toast notificator for WP8.

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VSSDK-Extensibility-Samples

Samples for building your own Visual Studio extensions

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Xamarin.Forms

Xamarin.Forms Official Home

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XNAGameStudio

The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples

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CliFx

Class-first framework for building command-line interfaces

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Documentation

Wilderness Labs Docs

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Essentials

Essential cross platform APIs for your mobile apps.

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MonoGame

One framework for creating powerful cross-platform games.

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monogame.github.io

MonoGame Website

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msbuild

The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.

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nvidia-texture-tools

Texture processing tools with support for Direct3D 10 and 11 formats.

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TemplateStudio

Template Studio accelerates the creation of new WinUI 3, WPF, and UWP apps using a wizard-based experience.

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VectorRumble

MonoGame port of the XNA VectorRumble Sample

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VSDebugAdapterHost

Visual Studio Debug Adapter Host

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xamarin-docs

Xamarin Documentation - public content repo

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