Dominique Louis's repositories
MonoGame-Samples
All the Samples that work with MonoGame
Siege-of-Avalon-Open-Source
Siege of Avalon : Open Source is an attempt to keep this great isometric RPG game alive by continuing development on it. Our aim is to create a SDL version of the engine that will work on Win32, Linux and where ever Pascal compilers and SDL are supported.
MacDockTileSample
Shows how to write a NSDockTilePlugin, so your DockTile can update while the app isn't running
IOKit-Sharp
Build an IOKit Binding for .NET
CardGameStarterKit
This C# Starter Kit is a complete BlackJack card game.
GameServices
.NET package/library to simplify using leaderboards and achievements in your apps and games.
LibUsbDotNet
My updates to LibUsbDotNet, an excellent library for cross-platform USB device control using Mono/.NET
Meadow.Foundation
Unified driver and library framework for Meadow applications.
monotorrent
The official repository for MonoTorrent, a bittorrent library for .NET
Toasts.Forms.Plugin
A plugin for Xamarin and Windows - it unites Crouton (Android), TWMessageBarManager (iOS) and my toast notificator for WP8.
VSSDK-Extensibility-Samples
Samples for building your own Visual Studio extensions
Xamarin.Forms
Xamarin.Forms Official Home
XNAGameStudio
The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples
CliFx
Class-first framework for building command-line interfaces
Documentation
Wilderness Labs Docs
Essentials
Essential cross platform APIs for your mobile apps.
monogame.github.io
MonoGame Website
nvidia-texture-tools
Texture processing tools with support for Direct3D 10 and 11 formats.
TemplateStudio
Template Studio accelerates the creation of new WinUI 3, WPF, and UWP apps using a wizard-based experience.
VectorRumble
MonoGame port of the XNA VectorRumble Sample
VSDebugAdapterHost
Visual Studio Debug Adapter Host
xamarin-docs
Xamarin Documentation - public content repo