Vinicius Monteiro's repositories
api.swagger
Versioning API by header request having multiple versions sharing same endpoint.
Apollo-11
Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.
awesome-modern-cpp
A collection of resources on modern C++
BattleToadsOct
First Comit
ss_dev
Sega Saturn Homebrew Development
HackerRank
Studies
KinoGlitch
Video glitch effects for Unity
MaterialGetterAPISystem
Test of material Json receiver management
message-bus-pattern
A Unity pattern to avoid object coupling
mjw
mjw game
open-project-1
Unity Open Project #1: Action-adventure
PolyMesh
Create 2D shapes in an instant with the PolyMesh editor! Right in Unity you can create polygons, add, split, extrude, and move around vertices to build the shape you want. If straight edges aren’t good enough, connect vertices with curves to get nice smooth shapes. Great for developing 2D games, quick prototyping, or even just creating odd-shaped colliders!
samples
Sample code and snippets used in the .NET documentation (repo under construction)
uGaMa-v2.0
C# MVC framework adapted for Unity3D projects.
unity-design-patterns
Examples of programming design patterns in Unity C#
unity-game-programming-patterns
Game Programming Pattern Examples in Unity3D
Unity-STL
A Unity Plugin to provide STL export support and tooling.
UnityCsReference
Unity C# reference source code