Cameron's repositories
Cameron-Micka
My GitHub profile README repo.
com.unity.multiplayer.samples.coop
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
ComputeMarchingCubes
[Unity] GPU-optimized marching cubes isosurface reconstruction
mesh-docs
Source for Microsoft Mesh documentation that is published to Microsoft Learn.
Microsoft-OpenXR-Unreal
The Microsoft OpenXR plugin is an Unreal Engine game plugin which provides additional features available on Microsoft's Mixed Reality devices like the HoloLens 2 when using OpenXR.
mixed-reality-1
Mixed Reality documentation
MixedReality-GraphicsTools-Unity
Graphics tools and components for developing Mixed Reality applications in Unity.
MixedReality-GraphicsTools-Unreal
Graphics tools and components for developing Mixed Reality applications in UE4.
MixedRealityToolkit
The MixedRealityToolkit is a collection of scripts and components intended to accelerate the development of mixed reality applications targeting Windows Mixed Reality.
MixedRealityToolkit-Unity
MixedRealityToolkit-Unity uses code from the base MixedRealityToolkit repository and makes it easier to consume in Unity.
MixedRealityToolkit-Unreal
The Mixed Reality Toolkit for Unreal provides a set of components and features to accelerate Mixed Reality app development with Unreal.
MRTK-StandardShader
Standalone version of MRTK Standard Shader
Normal-Mapping-for-a-Triplanar-Shader
Example shaders showing different methods of implementing normal mapping for triplanar shaders.
Terathon-Container-Library
C++ containers for arrays, lists, maps, hash tables, trees, and graphs.
Terathon-Math-Library
C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.
UnityFigmaBridge
Easily bring your Figma Documents, Components, Assets and Prototypes to Unity
VisualProfiler-Unity
The VisualProfiler provides a drop in, single file, solution for viewing your Windows Mixed Reality Unity application's frame rate and memory usage.