License
Copyright © 2022 Hugo Locurcio and contributors
Unless otherwise specified, files in this repository are licensed under the MIT license. See LICENSE.md for more information.
Simulated color banding example in Godot 3.x using WorldEnvironment color correction (GLES3 + GLES2)
Copyright © 2022 Hugo Locurcio and contributors
Unless otherwise specified, files in this repository are licensed under the MIT license. See LICENSE.md for more information.
Simulated color banding example in Godot 3.x using WorldEnvironment color correction (GLES3 + GLES2)
MIT License