Daniel Thompson's repositories
HoudiniEngineForUnreal
Houdini Engine Plugin for Unreal Engine.
PicabosAdventure
A short infinite platformer created during a local games jam. The game utilises a biome-based platform selector to spawn more platforms.
AnythingToDeclare
A single player game where you sift through space cargo documents and spot discrepencies to save up for your holiday getaway on a nice vacation planet
Artemis-Station-Cakey
An attempt at recreating Apollostation using a newer version of the TGstation repository
Baystation12
The code for Baystation12's branch of SS13
CEV-Eris
Death is our destination
create-react-app
Set up a modern web app by running one command.
EchoChamber
A weekly games jame game with the theme "In the Dark" about navigating levels in the dark using echolocation
FinalYearProject
A procedural dungeon generator built in a custom engine using OpenGL
JSInvaders
A simple clone of Space Invaders created on HTML using JavaScript
Nebula
A general purpose SS13/Baystation12 fork.
news-feed
A simple react news feed app with a backend server
NormalMap
A program that renders a plane using different methods of normal mapping
NSV13
NSV13, a Ship-to-ship Combat SS13 Server
ObjectMessaging
Object messaging system for Unreal Engine
PhysicsGame
Basic pong game built using SFML and Box2D
RobustToolbox
Client/Server Backend for Space Station 14
RunPotato
A simple obstacle run game in which you are a potato. Created using Unreal Engine
sealab13
The best code this side of the ocean!
space-station-14
A continuation of the goon remake of the cult classic.
SS13PaperworkSimulator
WYSIWYG editor for SS13 paperwork pencode
TankWar
Simple program used to display an AI in charge of controlling a tank in an arena against the player. Programmed in C++ using SFML
TeapotAd
The iconic teapot ad recreated using a cubemapped skybox and new shaders
Winter-Contingency
A Halo themed SS13 server using the TGMC codebase.