Daniel Thompson (CakeQ)

CakeQ

Geek Repo

Location:Nottingham, United Kingdom

Twitter:@CakeQDan

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Daniel Thompson's repositories

HoudiniEngineForUnreal

Houdini Engine Plugin for Unreal Engine.

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SpaceLoop

A simple infinite scrolling spaceship shooter that gets fast, quick.

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DropPoint

A 3D strategy puzzle game about harvesting planets for resources built in Unreal Engine.

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PicabosAdventure

A short infinite platformer created during a local games jam. The game utilises a biome-based platform selector to spawn more platforms.

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AnythingToDeclare

A single player game where you sift through space cargo documents and spot discrepencies to save up for your holiday getaway on a nice vacation planet

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Artemis-Station-Cakey

An attempt at recreating Apollostation using a newer version of the TGstation repository

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Baystation12

The code for Baystation12's branch of SS13

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CEV-Eris

Death is our destination

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create-react-app

Set up a modern web app by running one command.

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EchoChamber

A weekly games jame game with the theme "In the Dark" about navigating levels in the dark using echolocation

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FinalYearProject

A procedural dungeon generator built in a custom engine using OpenGL

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JSInvaders

A simple clone of Space Invaders created on HTML using JavaScript

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Nebula

A general purpose SS13/Baystation12 fork.

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news-feed

A simple react news feed app with a backend server

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NormalMap

A program that renders a plane using different methods of normal mapping

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NSV13

NSV13, a Ship-to-ship Combat SS13 Server

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ObjectMessaging

Object messaging system for Unreal Engine

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PhysicsGame

Basic pong game built using SFML and Box2D

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RobustToolbox

Client/Server Backend for Space Station 14

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RunPotato

A simple obstacle run game in which you are a potato. Created using Unreal Engine

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sealab13

The best code this side of the ocean!

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space-station-14

A continuation of the goon remake of the cult classic.

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SS13PaperworkSimulator

WYSIWYG editor for SS13 paperwork pencode

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TankWar

Simple program used to display an AI in charge of controlling a tank in an arena against the player. Programmed in C++ using SFML

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TeapotAd

The iconic teapot ad recreated using a cubemapped skybox and new shaders

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Winter-Contingency

A Halo themed SS13 server using the TGMC codebase.

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