CSE-333-Computer-Graphics-2022 / Solid-Texture-Synthesis

Texture synthesis is an interesting and important problem in the field of computer graphics and is one of the most essential techniques for realistic image synthesis. In this repository, we will implement a method for synthesizing a 3D solid texture from a 2D exemplar, based on the paper Solid Texture Synthesis from 2D Exemplars (Kopf et al. 2007)

Home Page:https://johanneskopf.de/publications/solid/paper/FinalPaper_0143.pdf

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Solid-Texture-Synthesis

Texture synthesis is an interesting and important problem in the field of computer graphics and is one of the most essential techniques for realistic image synthesis. In this repository, we will implement a method for synthesizing a 3D solid texture from a 2D exemplar, based on the paper Solid Texture Synthesis from 2D Exemplars (Kopf et al. 2007)

result

result2

Academic Integrity

If you are currently enrolled in this course, please refer to IIIT-Delhi's Policy on Academic Integrity before referring to any of the repository contents. This repository contains the work we did as undergrads at IIIT-Delhi in CSE-333 Computer Graphics course. We do not encourage plagiarism of any kind.

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Texture synthesis is an interesting and important problem in the field of computer graphics and is one of the most essential techniques for realistic image synthesis. In this repository, we will implement a method for synthesizing a 3D solid texture from a 2D exemplar, based on the paper Solid Texture Synthesis from 2D Exemplars (Kopf et al. 2007)

https://johanneskopf.de/publications/solid/paper/FinalPaper_0143.pdf


Languages

Language:C++ 63.2%Language:C 21.9%Language:Makefile 13.9%Language:CMake 0.9%Language:GLSL 0.1%Language:TypeScript 0.0%