CJT's repositories
URP-Iridescence-Example
🔮 An example of iridescence shader in URP.
URP-Geometry-Shader-Example
🧱 An example of geometry shader in URP.
URP-Anime-Crystal-Shader
💎 An anime-style crystal shader with Delaunay Triangle in URP.
Crystal-Caustics
💎 Approximated crystal caustics effect in Unity.
URP-Knitwear-Shader-Example
🧶 An example of knitwear shader in URP.
URP-Fluorescence-Example
🥎 An example of fluorescence shader in URP.
URP-LCD-Dispaly-Example
🖥 An example of LCD Display shader in URP.
SmashTheGlass
Smash the glass!
Mixed-Reality-Theater
Virtual stage effects by augmented reality glasses.
RayTracing
Ray tracing with Physically Based Rendering
CJT-Panda3D-demo
Panda3D Game Engine
The-Color-of-Tea
Foundations of Computer Graphics final project.
Transform-Visualizer
A WebGL based visualizer of transformations from object space to screen space.
Cardboard-Chariot
Cardboard Chariot
CJT-Jackton.github.io
My site powered by HUGO.
CJT-Jackton.github.io-HUGO
The HUGO source of my site.
Island-of-Wind
A puzzle game achieved with Panda3D. Student works, non-commercial use.
RenderPipeline
Physically Based Shading and Deferred Rendering for the Panda3D game engine