C4RL05's starred repositories
build-your-own-x
Master programming by recreating your favorite technologies from scratch.
stable-diffusion
A latent text-to-image diffusion model
BlenderGPT
Use commands in English to control Blender with OpenAI's GPT-4
webgl-noise
Procedural Noise Shader Routines compatible with WebGL
wipeout-phantom-edition
An enhanced PC source port of the original WipeOut.
com.unity.demoteam.mesh-to-sdf
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
DeLightingTool
De-Lighting tool
LearningUnrealEngine
[Deprecated, see LearningUnreal instead.] A bunch of notes and code snippets that I write while figuring out how to use the Unreal Engine.
SubsystemBrowserPlugin
Plugin that adds a Subsystem Browser panel for Unreal Engine Editor to explore running subsystems and edit their properties.
NoodlesPlate
Offline Shader Editor with many cool features
StevesUEHelpers
A plugin adding a bunch of common helper functionality that I use in my UE projects
SceneViewExtensionTemplate
Unreal Engine 5 plugin template for adding custom rendering pass to the engine with a SceneViewExtension
UE5RuntimeToolsFrameworkDemo
Sample project/code that uses the UE5 InteractiveToolsFramework to provide a small modeling app at Runtime
NiagaraOceanTutorial
Niagara powered ocean simulation example
Unreal-Phanto
Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrates how to use Meshes. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
stardust-48k
Reverse engineered source for the 1987 Sinclair Spectrum game "Stardust"
UE4-VectorShapeWidgetPlugin
Draw and render 2D spline shapes as UI widgets.
UE4-PHISMTools
Procedural Hierarchical Instanced Static Mesh (PHISM) Tools for Unreal Engine 4
SubtitleFramework
This plugin helps you deliver subtitles in accordance with broadcasting industry standards.