C4RL05's starred repositories

build-your-own-x

Master programming by recreating your favorite technologies from scratch.

stable-diffusion

A latent text-to-image diffusion model

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inter

The Inter font family

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VVVVVV

The source code to VVVVVV! http://thelettervsixtim.es/

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oot

Decompilation of The Legend of Zelda: Ocarina of Time

BlenderGPT

Use commands in English to control Blender with OpenAI's GPT-4

Language:PythonLicense:MITStargazers:4416Issues:71Issues:56

webgl-noise

Procedural Noise Shader Routines compatible with WebGL

unrealcpp

Unreal Engine 4 C++ examples

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Daijishou

DaijishĹŤ is a retro launcher that let you manage your retro games libraries. This repo is for assets and served as a main page.

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dos-like

Engine for making things with a MS-DOS feel, but for modern platforms

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wipeout-phantom-edition

An enhanced PC source port of the original WipeOut.

com.unity.demoteam.mesh-to-sdf

A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.

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GoNorth

GoNorth is a story and content planning tool for RPGs and other open world games.

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DeLightingTool

De-Lighting tool

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LearningUnrealEngine

[Deprecated, see LearningUnreal instead.] A bunch of notes and code snippets that I write while figuring out how to use the Unreal Engine.

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SubsystemBrowserPlugin

Plugin that adds a Subsystem Browser panel for Unreal Engine Editor to explore running subsystems and edit their properties.

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NoodlesPlate

Offline Shader Editor with many cool features

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UnrealGPT

A collection of Unreal Engine 5 Editor Utility widgets powered by GPT3/4

StevesUEHelpers

A plugin adding a bunch of common helper functionality that I use in my UE projects

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SceneViewExtensionTemplate

Unreal Engine 5 plugin template for adding custom rendering pass to the engine with a SceneViewExtension

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UE5RuntimeToolsFrameworkDemo

Sample project/code that uses the UE5 InteractiveToolsFramework to provide a small modeling app at Runtime

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NiagaraOceanTutorial

Niagara powered ocean simulation example

Unreal-Phanto

Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrates how to use Meshes. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

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stardust-48k

Reverse engineered source for the 1987 Sinclair Spectrum game "Stardust"

UE4-VectorShapeWidgetPlugin

Draw and render 2D spline shapes as UI widgets.

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UE4-PHISMTools

Procedural Hierarchical Instanced Static Mesh (PHISM) Tools for Unreal Engine 4

SubtitleFramework

This plugin helps you deliver subtitles in accordance with broadcasting industry standards.

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malachite

Interactive Demo of 'Modern Audio' UI-Kit by UI mother

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MathVM

Unreal Engine Plugin for (parallel) Math Expressions evaluation and plotting

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