Grocery's repositories
arabic-support-unity
This plugin allows you to use accurate and correct Arabic text in your game or 3D application. Supports Tashkeel and Hindu numbers. Supports C# and JavaScript. Supports 4 Persian Characters.
awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
BonsaiBehaviourTree
An advanced behaviour tree solution for the Unity game engine
BulletSharpUnity3d
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
DarkGod
unity框架
ETFramework
ET Extension Framework
Evolutionary-Neural-Networks-on-unity-for-bots
Neural networks + Genetic algorithm on unity
FSMsharp
Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity. Specially useful with Unity3D and MonoGame.
fucking-algorithm
手把手撕LeetCode题目,扒各种算法套路的裤子。English version supported! Crack LeetCode, not only how, but also why.
HLOD
hlod for unity
libvlcsharp
Cross-platform .NET/Mono bindings for LibVLC
Lockstep-Tutorial
帧同步 教程
LuaBT
LuaBT是一款可作为服务端AI实现的行为树方案,是NodeCanvas行为树的Lua实现,支持Unity编辑、运行预览和前后端调试。
MidiAnimationTrack
SMF (.mid) file importer for Unity Timeline
OneFlyCourse
乙酸乙酯的制备
ProfilerReader
The library that read Unity profiler binary log directly
ProjectAuditor
Project Auditor is an experimental static analysis tool for Unity Projects.
RPG_GameFramework
整合Xlua热更模块,实现前后端Protobuf通信,包含Unity客户端和C#服务器完整代码。
SnakeGame
A snake game with a flexable framework.
UniTextMeshProRectVisualizer
【Unity】Text や TextMesh Pro のサイズをゲーム画面に可視化できるパッケージ
Unity-Obfuscator
Unity代码混淆插件
Unity-Simple-Liquid
Simple high-performance liquids simulation for Unity3d
Unity-TimeStop-Example
A example FPS with a Time Stop ability inspired by Dishonored's Time Bend made in Unity written in C#
UnitySimpleFileBrowser
A uGUI based runtime file browser for Unity 3D (draggable and resizable)
Usdk
这是一个Unity3D移动平台sdk快速适配框架和多渠道打包平台,方便android、ios移动平台渠道sdk或者各种Native功能插件的快速接入,接入过程无需修改添加任何的C#代码。内置的打包工具,能够在不修改任何unity工程的情况下实现快速的单渠道和多渠道打包。sdk适配时间和渠道打包时间至少可以减少一半以上。一键打包工具配合jenkins构建平台可以实现web远程出包构建,从而保证项目组内任何成员都可以出包,而不需要程序介入。