Brendan Sting's repositories

Unity-URP-Shaders

A sample collection featuring a compilation of my URP shaders made within Unity. One of the shaders, called "Scorebubble", was made by me from the ground up!

Language:C#Stargazers:2Issues:0Issues:0

Bsting118.github.io

This website is my portfolio as well as one of my own projects. Its design was aided by ChatGPT and several tutorials, but its full implementation was done solely by myself. I even added some new JS functionality as well!

License:CC-BY-4.0Stargazers:1Issues:0Issues:0

5partanH4cks2022

This repository contains all project, program, and documentation files for SpartaHack 2022 event at MSU.

Language:C#Stargazers:0Issues:1Issues:0

BetaThetaPi_ReceiptApp

Code base for all files and programs that run a custom Beta Theta Pi Receipt app.

Language:JavaScriptStargazers:0Issues:0Issues:0

CCheckers

A C program designed to emulate a turn-table style checkers game (efficient use of memory/storage).

Language:CStargazers:0Issues:1Issues:0

DefeatureModel

Repository for my defeature model script and assets, developed for Nexteer Automotive.

Language:TeXStargazers:0Issues:1Issues:0

NeonPyramids

Repository containing the main CSS driver code for rendering my animated 3D neon pyramid(s)!

Language:CSSStargazers:0Issues:0Issues:0
Language:C#Stargazers:0Issues:1Issues:0

PY-Minesweeper

A full Minesweeper video game programmed entirely in Python that can be executed like an app.

Language:PythonStargazers:0Issues:0Issues:0

threejs-vanilla-holographic-material

A simple to use holographic material for vanilla threejs

Language:JavaScriptLicense:MITStargazers:0Issues:0Issues:0