Bryan Haley's repositories

libvterm-ctrl

A small ANSI C static library to control terminals compatible with ANSI/ISO/VT-100 control sequences.

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Quakespasm-AppleSilicon

Building Quakespasm on and for Apple Silicon

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halflife-updated-fmod

Half-Life SDK updated to compile under VS2019.

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git-linestats-widget

A small GUI widget for displaying how many lines have changed in a git repo

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LibreQuake

[not ready for commercial use] A freesoftware quake one remake with art under the BSD license

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fteqcc-mac

FTEQCC on macOS

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fteqw-applesilicon

fteqw building on and for Apple Silicon

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halflife-triathlon

Work in progress, not ready for use. Half-Life Updated SDK with Opposing Force and Blue Shift merged in, along with other improvements. See the wiki for more information: https://github.com/SamVanheer/halflife-unified-sdk/wiki

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VGA-Display-Driver-for-ElbertV2

An example of driving a VGA display using the ElbertV2 (Spartan3a) FPGA Board.

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AdventOfCodeDay3

quick advent of code day 3 solution in python for simpathey's reference

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ADVi3pp

ADVi3++, an alternative and better firmware for Wanhao i3 Plus printers and clones. Fork of Marlin Firmware.

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blender

Official mirror of Blender

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BRender

Argonaut Blazing Render (BRender) 3D engine

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ClassicModeDeluxe

Sven Co-op plugin

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ericw-tools

Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils

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Half-Life-Decay

Half-Life Decay PC project, coordinated by me back in 2008

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halflife-kcounter

Kill Counter mod for Half-Life 1. Based on SDK 2.1 for bxt compatibility.

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Microsoft-3D-Movie-Maker

This is the source code for the original Microsoft 3D Movie Maker released in 1995. This is not supported software.

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mikmod-macos-universal

Mikmod Sound System (mirror of git repo at https://sf.net/projects/mikmod/)

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MushroomEX

A modern take on the SM64 engine built from the ground up.

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MushroomEX_BaseGame

Base Game for the MushroomEX Engine

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oot

Decompilation of The Legend of Zelda: Ocarina of Time

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pathos-bry

Bry fork of Pathos Engine

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rapidcsv

C++ CSV parser library

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sm64pcex

OpenGL adaptation of n64decomp/sm64.

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SpriteSplit

Utility for splitting spritesheets into individual sprites

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VHLT-macOS

VHLT v34 ported to macOS (Intel and Apple Silicon)

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Xash3D-VS2019-Clean

The latest version of Xash3D [Build 4483] updated to Visual Studio 2019

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