BrooksRadtke / CSharp-and-Unity

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CSharp-and-Unity

Overview

This 'repository' serves as a Table of Contents for referencing prototype projects rendered with the Unity3D engine using C#.


Overview

This project is a very simple, arcade Unity URP Project with emphasis on a 'hyper-casual' game loop, design-tools such as Timeline and Cinemachine, and exciting, upbeat audio for a full and fun experience!

Controls:

  • X or SPACE : Jump
  • Z : Boost

Overview

An exercise on interpolation of light components. In this project, I use a small scene for exploring interpolation between three light components:

  • Location, i.e. the object transform
  • Intensity
  • Color

Overview

Move a ball through a simple maze using A,S,D,W or the arrow keys to navigate to the goal!

Objectives:
  • Create simple player controller and movement
  • Develop workflow using environment prefabs
  • Create a rotating cube for a distint 'goal'
  • Bake lighting
  • Integrate simple UI and button functionality
  • Reload scene and assets
  • Add polish to prototype

Overview

Solar System simulation prototype featuring examples of satellite rotation around targeted objects

Objectives:
  • Write script to control rotate speed of object on its own axis
  • Create a target object for child object to rotate around

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