BrightBit's repositories
MartinezClipper
A C# implementation of a polygon clipping algorithm that enables several boolean operations (union, difference, exclusive-or and intersection) on polygons.
ConversationEditor
A tool for the Unity Engine to create text based conversations similar to the Neverwinter Nights toolset.
XORShiftRNG
A pseudo random number generator for uniformly distributed random numbers as described by George Marsaglia.
EventDirector
BrightBit's Event Director is an event system for the Unity game engine that incorporates reflection to automatically subscribe to events an observer cares about.
Scratchpad
Various Code Snippets
SimplisticCarPhysics3D
A Simplistic Top Down Car Simulator For Unity 3D