Brian Sharpe's repositories
GPU-Noise-Lib
Optimized GPU noise functions and utilities
GraphicsSamples
GameWorks cross-platform graphics API samples
MaterialX
MaterialX is an open standard for transfer of rich material and look-development content between applications and renderers.
Language:C++Apache-2.0000
MDL-SDK
NVIDIA Material Definition Language SDK
Language:C++NOASSERTION000
openvdb
OpenVDB - Sparse volume data structure and tools
Language:C++MPL-2.0000