Brian Sharpe's repositories

GPU-Noise-Lib

Optimized GPU noise functions and utilities

Wombat

An efficient texture-free GLSL procedural noise library

GraphicsSamples

GameWorks cross-platform graphics API samples

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MaterialX

MaterialX is an open standard for transfer of rich material and look-development content between applications and renderers.

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MDL-SDK

NVIDIA Material Definition Language SDK

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openvdb

OpenVDB - Sparse volume data structure and tools

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