Brandon Gui's starred repositories
gitbash-powerline
C# Powerline Implementation for Windows Git-Bash
shellectric-color-scheme
Retro colors for your codes and more
Simple-Unity-Audio-Manager
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
design-patterns-for-humans
An ultra-simplified explanation to design patterns
the-art-of-command-line
Master the command line, in one page
TinkersConstruct
Tinker a little, build a little, tinker a little more...
awesome-roadmaps
A curated list of roadmaps.
UnityTimer
Powerful and convenient library for running actions after a delay in Unity3D.
english-words
:memo: A text file containing 479k English words for all your dictionary/word-based projects e.g: auto-completion / autosuggestion
50projects50days
50+ mini web projects using HTML, CSS & JS
linux-insides
A little bit about a linux kernel
project-based-learning
Curated list of project-based tutorials
Unity-SerializeReferenceExtensions
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
beautify-github-profile
This repository will assist you in creating a more beautiful and appealing github profile, and you will have access to a comprehensive range of tools and tutorials for beautifying your github profile. 🪄 ⭐
basic-computer-games
An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/basic-computer-games/
EasyButtons
Add buttons to your inspector in Unity super easily with this simple attribute
autocomplete
IDE-style autocomplete for your existing terminal & shell
build-your-own-x
Master programming by recreating your favorite technologies from scratch.
LINQ-to-GameObject-for-Unity
LINQ to GameObject - Traverse GameObject Hierarchy by LINQ
Unity-Editor-Toolbox
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
awesome-cpp
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
Unity-Programming-Patterns
Implementations of programming design patterns in Unity with examples in C# when to use them.
DOTS-training-samples
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
GunTurrets2
Starting point for turrets that can be mounted on arbitrarily rotating things. More robust version of GunTurrets.