Christian Loock's repositories

VoxelFramework

An awesome Voxel framework for Unity (Game Engine)

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athenapdf

Drop-in replacement for wkhtmltopdf built on Go, Electron and Docker

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codebits-api

API for a microblogging platform

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docker-symfony

:whale: A docker multicontainer with NGINX, PHP7-FPM, MySQL and ELK (Elasticsearch Logstash and Kibana)

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evoli

An ecosystem-simulation game made with Amethyst

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generative-ai-for-beginners

18 Lessons, Get Started Building with Generative AI 🔗 https://microsoft.github.io/generative-ai-for-beginners/

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getting-started-repo

A repository for use with the "Getting Started" documentation.

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heroes-angular-serverless

TypeScript Node/Express 👉TypeScript Serverless ➕Angular

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i3config

My i3 config

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ld47

My Game for Ludum Dare 47

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next-auth

Authentication for the Web.

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NodeBasedDialogueSystem

Node Based Dialogue System for Unity

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PixelCamera2D

A Pixel Perfect Camera for 2D Games in Unity.

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react-typescript-webpack

Seed for building React app using Typescript and Webpack build using FLUXless architecture

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realtime-multiplayer-in-html5

Read the full article: http://buildnewgames.com/real-time-multiplayer/ An example using node.js, socket.io and HTML5 Canvas to explain and demonstrate realtime multiplayer games in the browser.

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ScriptableObject-Architecture

Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

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SimplexNoise

* This is a clean, fast, modern and free Perlin Simplex noise function.All Public Functions are BlueprintCallable so they can be used in every blueprint. From DevDad and Dedicated to you and Unreal Community Use it free for what ever you want I only request that you mention me in the credits for your game in the way that feels most appropriate to you.

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UnityOctree

A dynamic, loose octree implementation for Unity written in C#

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