Mikey's repositories
DockerOvrSdk
A docker image that can be used to build APKs which require the Oculus Mobile SDK without requiring any specific environment setup.
OculusQuest-ShadowPuppets
A quick toy I threw together for the Oculus Quest in Unity to play with the new experimental hand tracking feature.
NewBiospheresMod
An update of Risugami's old Biospheres Mod for Minecraft. To avoid confusion, I've named it the *New* Biospheres Mod. :-)
PowerShellClient
A simple easy to use .NET API for interacting with PowerShell.
UnityCommon
Mikey's Collection of Common Packages for Unity Game Development
StringExtensions
Common String and SecureString Extension Methods for .NET which include: ToSecureString, ToInsecureString, EqualsIgnoreCase, ContainsIgnoreCase, Before, After, IsNullOrEmpty, and IsNullOrWhiteSpace.
BetterBackoff
Reusable Retry Logic for transient fault handling with exponential backoff and stochastic exponential backoff.
multimodal_transformers
Windows / conda friendly fork
GlovePieScripts
Scripts for Glove PIE
Kasay.DependencyProperty.WPF.Fody
Auto DependencyProperty in WPF with Fody
monodevelop
MonoDevelop is a cross platform IDE mostly aimed at Mono/.NET developers
MonoGame
One framework for creating powerful cross-platform games.
PnP-Provisioning-Schema
Office 365 Patterns and Practices - Remote Provisioning Schema
Unity-MaterialToy
Example of tinting a material dynamically without creating separate copies of it.