BrainBlasted / material-maker

A procedural textures authoring and 3D model painting tool based on the Godot game engine

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Material Maker

This is a tool based on Godot Engine that can be used to create textures procedurally and paint 3D models.

Its user interface is based on Godot's GraphEdit node: textures and brushes are described as interconnected nodes.

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On Windows, you can also install Material Maker using Scoop:

scoop bucket add extras
scoop install material-maker

Can't wait for next release? Automated builds from master branch are available (use at your own risk):

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Documentation

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Screenshot

Screenshot

License

Copyright (c) 2018-2021 Rodolphe Suescun and contributors

Unless otherwise specified, files in this repository are licensed under the MIT license. See LICENSE.md for more information.

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A procedural textures authoring and 3D model painting tool based on the Godot game engine

License:MIT License


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Language:GDScript 93.7%Language:GLSL 5.2%Language:Python 0.9%Language:Batchfile 0.1%Language:Makefile 0.1%