SkyFireONE is a MMORPG Framework based mostly on C++. It is completely open source, and is community supported. It is derived from OregonCore, TrinityCore, and MaNGOS, the Massive Network Game Object Servers, and is based on the code of there projects with extensive changes over time to optimize, improve and cleanup the codebase at the same time as improving the ingame mechanics and functionality. If you wish to contribute ideas or code please visit our site linked below or make pull requests to our BitBucket repo at https://bitbucket.org/EMPulseGaming/skyfire_one
- Platform: Linux, Windows or Mac
- Processor with SSE2 support
- ACE = 6.1.4 (included for Windows)
- MySQL = 5.6.36 (Windows / Linux)
- CMake = 3.8.1 / 2.8.9 (Windows / Linux)
- OpenSSL = 1.0.2L
- GCC = 4.7.2 (Linux only)
- MS Visual Studio = 15 (2017) (Windows only)
License: GPL 3.0
Read file COPYING
Issues can be reported via the BitBucket issue tracker.
Please take the time to review existing issues before submitting your own to prevent duplicates.
Fixes are submitted as pull requests via BitBucket.
Read file THANKS
For further information on the Project SkyFireEMU, please visit our project website at Forum Project SkyFire
Database SF1DB Release v0.0.3
For further information on the TrinityCore project, please visit the project website at Forum TrinityCore
For further information on the MaNGOS project, please visit the project website at Forum MaNGOS
For further information on the Oregon project, please visit the project website at Forum OregonCore