Bietianshen's repositories
ATerribleKingdom
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
Fluent-State-Machine
Fluent API for creating state machines in C#
GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
GDGeek
GDGeek
LipSync
LipSync for Unity3D 根据语音生成口型动画 支持fmod
RadarMap_UGUI
unity ugui radarMap 使用Unity UGUI做的一个雷达图组件
SkillAreaDisplay
类似王者荣耀技能范围指示器
StarRailNPRShader
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
uGUI_LinkImageText
Unity uGUI Text support insert link and image
UIFramework
VBM UI Framework For Unity3D
Unity-UI-Framework
a simple UI framework based on UGUI
Unity-Weld
MVVM-style data-binding system for Unity.
UnityLockstep
Modern Lockstep with clientside prediction and rollback
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP