Zero-voxel is set during the voxelization, probably the rasterization stage
marwan-abdellah opened this issue · comments
I have noticed that the zeroth-voxel in the volume is rasterized during the voxelization stage. While the mesh model is still correct, but this might have a wrong impact on brick voxelization.
Update: it could be a projection issue not a voxelization issue per se. Please verify.