BlotorRaul / MinionRushAssembly

"Minion Rush" in Assembly is a game where an object collects items and avoids obstacles, using canvas.

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Project Description: Minion Rush in Assembly

Overview:

The "Minion Rush" project is a simplified representation in assembly language of the popular game "Minion Rush". In this game, a character (minion) must avoid obstacles and collect other objects to accumulate points.

Key Features:

  • Canvas Graphic Interface: The game utilizes a canvas to display graphics and interact with the player.
  • Character Control: The player can control the movement of the character (minion) using arrow keys.
  • Obstacles and Collectible Elements: Throughout the game, the minion must dodge obstacles and collect other objects to gain points.
  • Scoring System: The game keeps track of the player's score, increasing it based on the collected objects and the distance traveled.

Implementation:

  • Graphics and User Interface: Graphics and user interaction are implemented using drawing and mouse or keyboard interaction functionalities provided by the canvas.
  • Collision Detection: Collision detection between the minion and obstacles, or between the minion and collectible objects, is achieved using simple algorithms for detecting coordinate overlaps.
  • Score Calculation: The player's score is calculated based on the collected objects and the distance traveled by the minion.

Requirements:

  • Platform: The project is intended to run on an emulator of a processor compatible with assembly language, supporting graphics drawing and user interaction through canvas.
  • Assembly Language Knowledge: A good understanding of assembly language and graphics and user interaction concepts is required to efficiently and correctly implement the game.
  • Creativity and Attention to Detail: Implementing the game requires creativity in designing obstacles and collectible objects, as well as attention to detail in managing collisions and scoring.

Conclusion:

The "Minion Rush" project in assembly is an interesting and fun challenge for anyone looking to test their skills in assembly language and create a simple and interactive representation of a popular game.

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"Minion Rush" in Assembly is a game where an object collects items and avoids obstacles, using canvas.


Languages

Language:Assembly 100.0%