BlauHimmel

BlauHimmel

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Location:Wuhan China

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BlauHimmel's starred repositories

StructLayout

Visual Studio Extension for C++ struct memory layout visualization

Language:C#License:MITStargazers:474Issues:0Issues:0

Color-Utilities

RGB to XYZ Converter + RGB/XYZ to CIELAB Converter + Delta-E Calculator - Implemented in C++

Language:C++License:MITStargazers:30Issues:0Issues:0

Auto_Bangumi

AutoBangumi - 全自动追番工具

Language:PythonLicense:MITStargazers:6580Issues:0Issues:0

data-centric-AI

A curated, but incomplete, list of data-centric AI resources.

Stargazers:1020Issues:0Issues:0

VolumetricTracer

A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.

Language:ShaderLabLicense:MITStargazers:117Issues:0Issues:0

FastMathTests

Test some fast math functions

Language:CStargazers:26Issues:0Issues:0
Language:C++License:NOASSERTIONStargazers:350Issues:0Issues:0

TrackersListCollection

🎈 Updated daily! A list of popular BitTorrent Trackers! / 每天更新!全网热门 BT Tracker 列表!

License:GPL-3.0Stargazers:24671Issues:0Issues:0

chinese-independent-blogs

中文独立博客列表

Language:JavaScriptLicense:MITStargazers:20152Issues:0Issues:0

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Language:C++License:BSD-2-ClauseStargazers:14784Issues:0Issues:0

GASDocumentation

My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.

Language:C++License:MITStargazers:4186Issues:0Issues:0

autovideo

AutoVideo: An Automated Video Action Recognition System

Language:PythonLicense:MITStargazers:316Issues:0Issues:0

GameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

Language:C#License:MITStargazers:5734Issues:0Issues:0

TrafficMonitor

这是一个用于显示当前网速、CPU及内存利用率的桌面悬浮窗软件,并支持任务栏显示,支持更换皮肤。

Language:C++License:NOASSERTIONStargazers:34094Issues:0Issues:0

TextureGenerator

3D and 2D Texture generation using the compute shaders within the Unity engine.

Language:C#License:MITStargazers:306Issues:0Issues:0

PainterEngine

PainterEngine is a application/game engine with software renderer,PainterEngine can be transplanted to any platform that supports C

Language:CLicense:MITStargazers:2329Issues:0Issues:0

DouZero

[ICML 2021] DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learning | 斗地主AI

Language:PythonLicense:Apache-2.0Stargazers:4072Issues:0Issues:0

mazegenerator

Generate mazes of different shapes and arbitrary sizes using graph theory

Language:C++License:MITStargazers:1041Issues:0Issues:0
Language:C++Stargazers:27Issues:0Issues:0

matplotplusplus

Matplot++: A C++ Graphics Library for Data Visualization 📊🗾

Language:C++License:MITStargazers:4167Issues:0Issues:0

BlueSea

BlueSea,一个有趣的英语学习扩展,支持划词翻译、单词高亮、单词弹幕、记忆曲线复习、词频统计...

Language:JavaScriptStargazers:1114Issues:0Issues:0

awesome-hpp

A curated list of awesome header-only C++ libraries

License:UnlicenseStargazers:3373Issues:0Issues:0

CMake

Common CMake modules

Language:CMakeLicense:NOASSERTIONStargazers:154Issues:0Issues:0

progress_bar

Just a simple command line progress bar for C++.

Language:C++License:Apache-2.0Stargazers:2Issues:0Issues:0

Lyra

A simple to use, composable, command line parser for C++ 11 and beyond

Language:C++License:BSL-1.0Stargazers:471Issues:0Issues:0

pbrt-v4

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

Language:C++License:Apache-2.0Stargazers:2790Issues:0Issues:0

RenderHelp

:zap: 可编程渲染管线实现,帮助初学者学习渲染

Language:C++License:MITStargazers:1305Issues:0Issues:0

Beanfun

繽放 - 樂豆第三方客戶端

Language:C#Stargazers:634Issues:0Issues:0

SciencePlots

Matplotlib styles for scientific plotting

Language:PythonLicense:MITStargazers:6914Issues:0Issues:0

penrose

Create beautiful diagrams just by typing notation in plain text.

Language:TypeScriptLicense:MITStargazers:6763Issues:0Issues:0