Biel Bestué de Luna's repositories
Blender_IDtech4_GPL_map
Blender script for IDtech 4 GPL engine maps
OpenTechBFG
Engine based on (RB) Doom 3 BFG aiming to allow the creation of standalone games
idTechX_GPL_scripts
GPLv3 scripting for IdTechX engines
idTechX_Python_API
a Python API for accessing idTechX assets
ACUFixes
Addon/fixes for Assassin's Creed Unity 1.5.0
alpha-hardware
Axiom Alpha prototype hardware source files (electronic schematics, documentation, PCB layouts, etc.)
DarkRadiant
DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games
ElphelScripts
several scripts for the Elphel 353 usage
idtech4cdk
Automatically exported from code.google.com/p/idtech4cdk
ModelingTools
ModelingTools
ote_testmap
copy into ote base folder
OTE_testmaps
Open Tech Engine testmaps
StormEngine2
Storm Engine 2 (modified RBDoom 3 BFG game engine)
uhexen2-sdl2
Update uHexen2 to use SDL 2.0
webgl-deferred-irradiance-volumes
An implementation of deferred irradiance volumes in WebGL