BentouDev

BentouDev

Geek Repo

Company:Techland

Location:Wrocław

Home Page:https://twitter.com/BentouDev

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BentouDev's starred repositories

jet-live

c++ hot code reload for linux and macos

Language:C++License:MITStargazers:408Issues:0Issues:0

blink

A tool which allows you to edit source code of any MSVC C++ project live at runtime

Language:C++License:BSD-2-ClauseStargazers:1094Issues:0Issues:0
Language:ZigLicense:UnlicenseStargazers:91Issues:0Issues:0

AssetCooker

Asset Cooker is a build system aimed at game assets, for custom engines. It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.

Language:C++License:MPL-2.0Stargazers:238Issues:0Issues:0

SDL_gpu_examples

WIP example collection for the SDL_Gpu API proposal

Language:C++Stargazers:19Issues:0Issues:0

PortableBuildTools

Portable VS Build Tools installer

Language:CStargazers:518Issues:0Issues:0

edbr

Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)

Language:C++Stargazers:375Issues:0Issues:0

MorphemeConnect

Open source project to parse and modify DS2 SOTFS Morpheme binaries

Language:C++Stargazers:9Issues:0Issues:0

DS2AnimToolset

Set of tools to parse DS2 morpheme binaries, and to compile them

Language:C++Stargazers:8Issues:0Issues:0

REI

REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and mobile. It simplifies porting, especially for games developed on custom or proprietary engines. Functions as a cross-platform API as well as a helper library for platform-specific API.

Language:C++License:Apache-2.0Stargazers:66Issues:0Issues:0

Zelda64Recomp

Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux)

Language:CLicense:GPL-3.0Stargazers:5074Issues:0Issues:0

im3d

Immediate mode rendering and 3d gizmos.

Language:C++License:MITStargazers:1163Issues:0Issues:0

ShapeUp-public

A 3D Modeler Made in a Week

Language:CLicense:MITStargazers:551Issues:0Issues:0

nanoflann

nanoflann: a C++11 header-only library for Nearest Neighbor (NN) search with KD-trees

Language:C++License:NOASSERTIONStargazers:2155Issues:0Issues:0

PixEvents

WinPixEventRuntime + decoder + tests

Language:C++License:MITStargazers:74Issues:0Issues:0

kaitai_struct

Kaitai Struct: declarative language to generate binary data parsers in C++ / C# / Go / Java / JavaScript / Lua / Nim / Perl / PHP / Python / Ruby

Language:ShellStargazers:3918Issues:0Issues:0

noclip.website

A digital museum of video game levels

Language:TypeScriptLicense:NOASSERTIONStargazers:3176Issues:0Issues:0

godot-minimal-theme

Godot Minimal Editor Theme

License:MITStargazers:1511Issues:0Issues:0

steam-audio

Steam Audio

Language:C++License:Apache-2.0Stargazers:2215Issues:0Issues:0

awesome-demoscene

A list of demoscene related tools, code and ressources.

License:CC0-1.0Stargazers:284Issues:0Issues:0

SPIRV-Reflect

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

Language:CLicense:Apache-2.0Stargazers:645Issues:0Issues:0

VulkanAbstractionLayer

Render graph-based Vulkan API abstraction library

Language:C++License:BSD-3-ClauseStargazers:123Issues:0Issues:0

simple_vulkan_synchronization

A single-header library with a simplified interface for Vulkan synchronization

Language:C++License:MITStargazers:214Issues:0Issues:0

VulkanMemoryAllocator

Easy to integrate Vulkan memory allocation library

Language:CLicense:MITStargazers:2503Issues:0Issues:0

vectormath

Modified version of Sony's open sourced vector and matrix math library.

Language:C++License:NOASSERTIONStargazers:258Issues:0Issues:0

vulkan-guide

Introductory guide to vulkan.

Language:SCSSLicense:MITStargazers:872Issues:0Issues:0

Fossilize

A serialization format for various persistent Vulkan object types.

Language:C++License:MITStargazers:541Issues:0Issues:0

niagara

A Vulkan renderer written from scratch on stream

Language:C++License:MITStargazers:1236Issues:0Issues:0

Mesh

A memory allocator that automatically reduces the memory footprint of C/C++ applications.

Language:C++License:Apache-2.0Stargazers:1733Issues:0Issues:0

10x

10x IDE/Editor

Language:PythonStargazers:184Issues:0Issues:0