Benny's repositories
3DEngineCpp
It's like the 3D Game Engine, except in C++
3DGameEngine
thebennybox 3D Engine Tutorial Files
ModernOpenGLTutorial
The source files from the Intro to Modern OpenGL Tutorial series
3DSoftwareRenderer
thebennybox 3D Software Renderer
3DGameProgrammingTutorial
Code for thebennybox 3D Game Programming Tutorial (https://www.youtube.com/playlist?list=PLEETnX-uPtBUrfzE3Dxy3PWyApnW6YEMm )
AudioTutorial
thebennybox Audio Programming Tutorial code
Wolfenstein3DClone
thebennybox Wolfenstein 3D clone from the tutorial
3DGameEngineCpp_60
The C++ version of the 3D Game Engine, as of the end of the 3D Game Engine Tutorial
DareEngine
thebennybox Game Engine for Ludum Dare
thebennyblog
In theory, my blog
Experiments
Contains some R&D experiment projects I use.
2DPlatformer
thebennybox 2D Platformer
OriginalWolf3DClone
The original Wolf 3D Project, before the tutorial started.
RaytracingTest
Raytracing project I'm doing to learn the Raytracing algorithm
SoftwareRenderer
Java 3D Rendering with no external libraries
3DEngineCpp_31
The 3D Engine in C++, as of tutorial 31
3DGameEngine_31
thebennybox 3D game engine as of tutorial 31
fuzzy-funicular
I'm not sure how Github's suggested name will relate to this code yet, but I'm sure I'll figure it out somewhere along the line. Otherwise, secret WIP research code lies within!
LudumDare30
This is the game I created for the Ludum Dare 30 competition