Benlitz

Benlitz

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aseprite

Animated sprite editor & pixel art tool (Windows, macOS, Linux)

Avalonia

Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology

maui

.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.

filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Language:C++License:Apache-2.0Stargazers:17746Issues:379Issues:2261

corefx

This repo is used for servicing PR's for .NET Core 2.1 and 3.1. Please visit us at https://github.com/dotnet/runtime

duplicati

Store securely encrypted backups in the cloud!

Language:C#License:NOASSERTIONStargazers:11100Issues:186Issues:4014

Vulkan

C++ examples for the Vulkan graphics API

Language:GLSLLicense:MITStargazers:10305Issues:404Issues:723

entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

concurrentqueue

A fast multi-producer, multi-consumer lock-free concurrent queue for C++11

Language:C++License:NOASSERTIONStargazers:9915Issues:338Issues:326

neural-doodle

Turn your two-bit doodles into fine artworks with deep neural networks, generate seamless textures from photos, transfer style from one image to another, perform example-based upscaling, but wait... there's more! (An implementation of Semantic Style Transfer.)

Language:PythonLicense:AGPL-3.0Stargazers:9891Issues:318Issues:0

raytracing.github.io

Main Web Site (Online Books)

Language:HTMLLicense:CC0-1.0Stargazers:8764Issues:91Issues:896

ReactiveUI

An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.

stride

Stride (formerly Xenko), a free and open-source cross-platform C# game engine.

recastnavigation

Industry-standard navigation-mesh toolset for games

Language:C++License:ZlibStargazers:6529Issues:384Issues:348

FluidFramework

Library for building distributed, real-time collaborative web applications

Language:TypeScriptLicense:MITStargazers:4718Issues:77Issues:3250

bflat

C# as you know it but with Go-inspired tooling (small, selfcontained, and native executables)

Language:C#License:AGPL-3.0Stargazers:3636Issues:59Issues:124

cbindgen

A project for generating C bindings from Rust code

Language:RustLicense:MPL-2.0Stargazers:2386Issues:35Issues:550

ImGui.NET

An ImGui wrapper for .NET.

engineer-vocabulary-list

Engineer Vocabulary List in Japanese/English

tiny-differentiable-simulator

Tiny Differentiable Simulator is a header-only C++ and CUDA physics library for reinforcement learning and robotics with zero dependencies.

Language:C++License:Apache-2.0Stargazers:1209Issues:36Issues:45

splat

Makes things cross-platform

Language:C#License:MITStargazers:973Issues:55Issues:190

texturize

🤖🖌️ Generate photo-realistic textures based on source images or (soon) PBR materials. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture.

Language:PythonLicense:AGPL-3.0Stargazers:706Issues:16Issues:28

scriptorium

:scroll: Game Scripting Languages benchmarked

Language:CLicense:UnlicenseStargazers:499Issues:38Issues:14