Welcome to the official issue tracking repository for the Best Unity3D plugin suite, now encompassing Best HTTP, Best Socket.IO, Best SignalR, Best Server-Sent Events and Best TLS Security. This platform is dedicated to addressing concerns, bugs, and feature requests related to these plugins.
π Documentation First
Before submitting a new issue, we strongly recommend reviewing the documentation. This comprehensive guide might already have the answers to your questions.
π Reporting Bugs
When reporting a bug, please:
- Ensure the issue hasn't been reported previously.
- Set the plugin's log level to verbose by adding the following line somewhere in your startup code:
Best.HTTP.Shared.HTTPManager.Logger.Level = Best.HTTP.Shared.Logger.Loglevels.All;
. More about loggin in the plugin can be found in the documentation's logging topic. - Replicate your issue.
- Attach the log file containing all the produced log entries to your report for a more in-depth diagnosis.
Providing as much detail as possible will expedite the troubleshooting process.
β¨ Feature Requests
If you have a suggestion or a feature you'd like to see in on of the Best asset, this is the place to let me know. I value community feedback and look forward to hearing your innovative ideas!
π€ Contributing
While this repository's primary purpose is for tracking issues, if you've found a solution to a common problem or want to share some insights, feel free to contribute. Let's work together to make all the Best assets even better!
π£ Stay Updated
For the latest updates, features, and releases, make sure to:
- Join the plugin's discord community.
π Support
If you're facing a critical issue or need direct support, please visit the Community and Support page.