Ben1138 / Unity-SWBF2-Import

Import Star Wars Battlefront 2 (2005) Maps and Models into Unity

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Unity SWBF2 Import

Import Maps from the Star Wars Battlefront II (2005) Mod Tools into Unity 2019.3

Check out WHSynders NEW VERSION, which imports directly from the game (LVL) files instead of the Mod Tools.

This Importer is based on the far outdated LibSWBF2-CSharp Library.

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What's supported:

  • World *.wld Files
  • Layer *.lyr Files
  • Mesh *.msh Files (with Materials)
  • Terrain *.ter Files (without Textures, so far just height information)

How to install

  1. Simply put the SWBF2Import folder into your Assets/ directory
  2. You should see a SWBF2 Menu Entry on the top:



How to use

  1. Click on SWBF2 --> Import World --> Import *.wld. This should open two windows: One for importing the world and one for adjusting options for mesh import.
  2. Click on Open *.wld File to browse for a world File (e.g. BF2_ModTools/assets/worlds/GEO/world1/geo1.wld)
  3. Optional: Specify alternate msh directorys to search for (additional to the local world msh directory). This e.g. applies for health droids, command posts, etc.
  4. Select if you wish to import the Terrain
  5. Select the Layers you wish to import (The number in parentheses indicates the amount of objects that layer contains)
  6. Hit Import. This may take a while, so be patient (even if it seems unity froze)

About

Import Star Wars Battlefront 2 (2005) Maps and Models into Unity

License:GNU General Public License v3.0


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Language:C# 100.0%