Marko Pintera's repositories
BansheeSBGen
Script binding generator for Banshee 3D
lightmapper
A C/C++ single-file library for lightmap baking by using your existing OpenGL renderer
XShaderCompiler
Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL
freetype
Fork of freetype from git://git.sv.nongnu.org/freetype/freetype2.git
glslang
Khronos reference front-end for GLSL and ESSL, and sample SPIR-V generator
MoltenVK
MoltenVK is an implementation of the high-performance, industry-standard Vulkan graphics and compute API, that runs on Apple's Metal graphics framework, bringing Vulkan to iOS and macOS.
nvidia-texture-tools
Texture processing tools with support for Direct3D 10 and 11 formats.
RakNet
RakNet is a cross platform, open source, C++ networking engine for game programmers.
robin-hood-hashing
Fast & memory efficient hashtable based on robin hood hashing for C++11/14/17/20
snappy
A fast compressor/decompressor
thekla_atlas
Atlas Generation Tool