Marko Pintera (BearishSun)

BearishSun

Geek Repo

Home Page:http://www.banshee3d.com

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Organizations
GameFoundry

Marko Pintera's repositories

BansheeSBGen

Script binding generator for Banshee 3D

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lightmapper

A C/C++ single-file library for lightmap baking by using your existing OpenGL renderer

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XShaderCompiler

Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL

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daux.io

Daux.io main repository

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freetype

Fork of freetype from git://git.sv.nongnu.org/freetype/freetype2.git

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glslang

Khronos reference front-end for GLSL and ESSL, and sample SPIR-V generator

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MoltenVK

MoltenVK is an implementation of the high-performance, industry-standard Vulkan graphics and compute API, that runs on Apple's Metal graphics framework, bringing Vulkan to iOS and macOS.

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nvidia-texture-tools

Texture processing tools with support for Direct3D 10 and 11 formats.

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RakNet

RakNet is a cross platform, open source, C++ networking engine for game programmers.

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robin-hood-hashing

Fast & memory efficient hashtable based on robin hood hashing for C++11/14/17/20

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snappy

A fast compressor/decompressor

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thekla_atlas

Atlas Generation Tool

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