Myriam Beauvais's repositories
ECSE683-ComputationalPhotography
My implementation of my Computational Photography course's assignments. /!\ Fast and unclean implementation /!\
FracturingUnity3D
Toy Implementation of tearing and fracturing of planes in Unity 3D based of O'Brien and Hodgins's Graphical Modeling and Animation of Brittle Fracture (1999)
GoogleCodeJam
My solutions to past Google Code Jam challenges
Language:C++000
ProjectEuler
My solutions to project euler problems
Language:C++000
Snakeatopia
Multi-player Snake Game made in WebGL
Language:HTML000