Barthélemy Paléologue's repositories
volumetric-atmospheric-scattering
A simple implementation of volumetric atmospheric scattering using babylonjs.
AssetScattering
A procedural scattering system for assets based on instancing, running in the browser.
CosmosJourneyer
Your next space adventure awaits in the web browser! CosmosJourneyer is an open-source procedural universe with seamless transitions between space and planet surfaces that makes space exploration accessible for everyone.
Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
ClothSimulation
A small cloth simulation project
AlgogameSolver
A brute force program for the puzzle game Algogame written in C
ALPR
Realtime automatic license plate recognition project made at Ecole Polytechnique
AnalyticNormal
A small implementation of analytical normals for parametric surfaces.
beautifulhugo
Theme for the Hugo static website generator
inf585_lab_code
Lab class code for INF585 Computer Animation class
inf633-2023-2024
INF633 - Advanced 3D Graphics (2023-2024) - Lab Course
jerboa
A native android app for Lemmy
lemmy-ui
The official web app for lemmy.
procedural-gas-giants
Standalone implementation of PlanetEngine's gas giants
Stereogame
A small game built for Alioscopy's 3D autostereoscopic display
SupermarketProject2
IGD301 final project
text-generation-webui
A Gradio web UI for Large Language Models. Supports transformers, GPTQ, AWQ, EXL2, llama.cpp (GGUF), Llama models.
UnityVR
The project I made for IGD301 in my 3rd year at Telecom Paris