A simple Video I/O library written in Go. This library relies on FFmpeg, and FFProbe which must be downloaded before usage and added to the system path.
All frames are encoded and decoded in 8-bit RGB format.
go get github.com/AlexEidt/Vidio
The Video
struct stores data about a video file you give it. The code below shows an example of sequentially reading the frames of the given video.
FileName() string
Width() int
Height() int
Depth() int
Bitrate() int
Frames() int
Duration() float64
FPS() float64
Codec() string
AudioCodec() string
FrameBuffer() []byte
video := vidio.NewVideo("input.mp4")
for video.Read() {
// "frame" stores the video frame as a flattened RGB image in row-major order
frame := video.FrameBuffer() // stored as: RGBRGBRGBRGB...
// Video processing here...
}
The Camera
can read from any cameras on the device running Vidio. It takes in the stream index. On most machines the webcam device has index 0. Note that audio retrieval from the microphone is not yet supported.
Name() string
Width() int
Height() int
Depth() int
FPS() float64
Codec() string
FrameBuffer() []byte
camera := vidio.NewCamera(0) // Get Webcam
defer camera.Close()
// Stream the webcam
for camera.Read() {
frame := camera.FrameBuffer()
// Video processing here...
}
The VideoWriter
is used to write frames to a video file. The only required parameters are the output file name, the width and height of the frames being written, and an Options
struct. This contains all the desired properties of the new video you want to create.
FileName() string
Width() int
Height() int
Bitrate() int
Loop() int
Delay() int
Macro() int
FPS() float64
Quality() float64
Codec() string
AudioCodec() string
type Options struct {
Bitrate int // Bitrate
Loop int // For GIFs only. -1=no loop, 0=loop forever, >0=loop n times
Delay int // Delay for Final Frame of GIFs. Default -1 (Use same delay as previous frame)
Macro int // macro size for determining how to resize frames for codecs. Default 16
FPS float64 // Frames per second. Default 25
Quality float64 // If bitrate not given, use quality instead. Must be between 0 and 1. 0:best, 1:worst
Codec string // Codec for video. Default libx264
Audio string // File path for audio for the video. If no audio, audio="".
AudioCodec string // Codec for audio. Default aac
}
w, h, c := 1920, 1080, 3
options := vidio.Options{} // Will fill in defaults if empty
writer := vidio.NewVideoWriter("output.mp4", w, h, &options)
defer writer.Close()
frame := make([]byte, w*h*c) // Create Frame as RGB Image and modify
writer.Write(frame) // Write Frame to video
Vidio provides some convenience functions for reading and writing to images using an array of bytes. Currently, only png
and jpeg
formats are supported.
// Read png image
w, h, img := vidio.Read("input.png")
// w - width of image
// h - height of image
// img - byte array in RGB format. RGBRGBRGBRGB...
vidio.Write("output.jpg", w, h, img)
Copy input.mp4
to output.mp4
. Copy the audio from input.mp4
to output.mp4
as well.
video := vidio.NewVideo("input.mp4")
options := vidio.Options{
FPS: video.FPS(),
Bitrate: video.Bitrate(),
Audio: "input.mp4",
}
writer := vidio.NewVideoWriter("output.mp4", video.Width(), video.Height(), &options)
defer writer.Close()
for video.Read() {
writer.Write(video.FrameBuffer())
}
Grayscale 1000 frames of webcam stream and store in output.mp4
.
webcam := vidio.NewCamera(0)
defer webcam.Close()
options := vidio.Options{FPS: webcam.FPS()}
writer := vidio.NewVideoWriter("output.mp4", webcam.Width(), webcam.Height(), &options)
defer writer.Close()
count := 0
for webcam.Read() {
frame := webcam.FrameBuffer()
for i := 0; i < len(frame); i += 3 {
rgb := frame[i : i+3]
r, g, b := int(rgb[0]), int(rgb[1]), int(rgb[2])
gray := uint8((3*r + 4*g + b) / 8)
frame[i] = gray
frame[i+1] = gray
frame[i+2] = gray
}
writer.Write(frame)
count++
if count > 1000 {
break
}
}
Create a gif from a series of png
files enumerated from 1 to 10 that loops continuously with a final frame delay of 1000 centiseconds.
w, h, _ := vidio.Read("1.png") // Get frame dimensions from first image
options := vidio.Options{FPS: 1, Loop: 0, Delay: 1000}
gif := vidio.NewVideoWriter("output.gif", w, h, &options)
defer gif.Close()
for i := 1; i <= 10; i++ {
_, _, img := vidio.Read(strconv.Itoa(i)+".png")
gif.Write(img)
}
- Special thanks to Zulko and his blog post about using FFmpeg to process video.
- The ImageIO-FFMPEG project on GitHub.