A mod which gives Presents a chance of spawning a random enemy when opened.
In your BepInEx/config/LethalPresents.cfg the following options are present:
SpawnChance
, to configure the probability of enemies spawning;
EnemyBlocklist
, list of enemies to remove from the spawn pool, see game logs for available options;
IsAllowlist
, turns blocklist into allowlist, so that only enemies from that list can spawn. Spawned enemies are still filtered by map and inside/outside, so make sure to provide at least one entry for factory, mantion and outside;
ShouldSpawnMines
, to enable/disable spawning of the mines;
ShouldSpawnTurrets
, to enable/disable spawning of the turrets.
- Fixed a crash on enemies which do not correctly fill out their properties >:/
such enemies will not be spawnable through the mod - Removed
HerobrineAprilCompany
- Fixed the debug message spam in console (im sorry alright)
- Bees are now properly spawned alongside other outside enemies
- Moved from Harmony to Monomod
- Fixed Blacklist/Whitelist not working properly
- Fixed turrets and mines not spawning when there are no regular enemies available for spawn
- Added config
- Added mines and turrets spawning
- Fixed spawn chance being 100%
- Initial release