Azen-Huang's repositories

BVH-and-KD-Tree

Using BVH and KD-Tree to speedup Ray tracing

Language:C++Stargazers:2Issues:1Issues:0

Tic-Tac-Toe-AI

A Tic-Tac-Toe AI

Language:C++Stargazers:2Issues:1Issues:0
Language:PythonStargazers:1Issues:1Issues:0

KataGo-Outer-Open-Gomoku

using KataGo method to train Outer-Open Gomoku.

Language:PythonStargazers:1Issues:1Issues:0
Language:PythonStargazers:0Issues:0Issues:0

Connect4-AI

A Connect4 AI.

Language:C++Stargazers:0Issues:1Issues:0
Language:C++Stargazers:0Issues:1Issues:0

Embedding-System-Design-Game-Robort-Arm

Embedding System Design and Alpha-Beta pruning algorithm to play Tic-Tac-Toe Game.

Language:C++Stargazers:0Issues:1Issues:0

Image-pre-processing

Image pre-processing and license plate recognition (not AI)

Language:PythonStargazers:0Issues:1Issues:0

LeetCode

This repository contains the solutions and explanations to the algorithm problems on LeetCode. Only medium or above are included. All are written in C++/Python and implemented by myself. The problems attempted multiple times are labelled with hyperlinks.

Language:C++Stargazers:0Issues:0Issues:0

ludii-client

Use Ludii client to connect my Gomoku server to play.

Language:JavaStargazers:0Issues:1Issues:0

OOG-Gumbel

Use Gumbel Method to increase Outer-Open Gomoku AI training speed.

Language:C++Stargazers:0Issues:1Issues:0

Werewolf

多人線上狼人殺平台

Language:C#Stargazers:0Issues:0Issues:0