Azeirah / zs-flash

N64 flash RAM editor for "Legend of Zelda: Majora's Mask".

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zs-flash

N64 flash RAM editor for Legend of Zelda: Majora's Mask.

All user information and guides to using this program can be gathered from the wiki.

Compiling and Building

For most non-Windows systems, a primitive, easy kind of make can be performed via:

cd zs-flash/
./make.sh

If compiling and linking on a Windows operating system, the provided make_w64.cmd is the recommended way of building clean, small binaries that should work out of the box on every version since Windows XP 64-bit using the old msvcrt.dll. Simply double-clicking this batch script should build right away on Windows, provided that the Microsoft WDK is installed from the ISO archive contents.

It is also possible to build on Windows using the same two commands specified earlier for building on Unix-based systems, provided that they are run within Git or MSYS shells, which should have set up the appropriate environment path variables in the Windows configuration for system compiler directories using MinGW port of GCC.

About

N64 flash RAM editor for "Legend of Zelda: Majora's Mask".

License:Creative Commons Zero v1.0 Universal


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Language:C 93.7%Language:Batchfile 5.2%Language:Shell 1.1%