Application that creates item models, block models, blockstates, recipes and loot tables for a given ore in Minecraft 1.16.X mods
- A Material (ex: iron, gold...).
- A tools, armor items and block texture folders name.
- The mod's namespace.
- A item type (ex: ingot...) for the recipe "M" ingredient.
- And your output folder.
The texture folders and namespace will be defaulted to Minecraft's vanilla values if left empty. (e.g. item/
, block/
and minecraft:
).
The ingredient type will return the Material alone if left empty (ex: diamond), if filled however, it will return Material_[type]
.