Ayfel's repositories

PrefabLightmapping

Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. After is processed you can now spawn your prefabs in different scenes and they will use the lightmapping from the original scene.

MRTK-Keyboard

Standalone version of MRTK NonNative Keyboard

MRHand

Script for handling Input for MR devices through native Unity code

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