AxelMontini / game-of-life

A bad game of life implemented in Rust

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A bad game of life implementation

Someone I know implemented it in Java, so ofc I have to show him who's boss.

How it works

The compilation features can be changed to either OpenGL rendering using glium or to a terminal backend, which should support most terminals.

Through features it's possible to choose either CPU or GPU (maybe use rust-gpu in the future to make it faster?).

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A bad game of life implemented in Rust


Languages

Language:Rust 94.3%Language:GLSL 5.7%