Dawid Płowiec's starred repositories

Zombheads

Demo Project, Windows port of Boxhead 2 Players

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stride

Stride Game Engine (formerly Xenko)

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Vsix_FileEncoding

A Visual Studio Extension to display current file encoding or change it.

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TrueTrace-Unity-Pathtracer

A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others

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games.noio.planter

The plant simulation from Cloud Gardens as a Unity package for level design.

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unity-toolbar-extender

Extend the Unity Toolbar with your own Editor UI code.

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unity-guid-reference

Globaly Unique IDentifier (GUID) for Game Objects and Components.

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RobinHoodLegendOfTheForestFinal1

Evan Wiley, Liam Day, and Greg Terzis 1.0 Build for Robin Hood

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Robin-Hood-Unreal-Remake

Fan remaster of the game: Robin Hood: The Legend of Sherwood on Unreal Engine. Project currently is on Unreal Engine v. 5.3.x

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UnityStandaloneFileBrowser

A native file browser for unity standalone platforms

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NewFolderWizard-UnityTool

New Folder Wizard is an organizational tool for Unity for quickly importing and customizing your personal folder structure into every project. Save and reuse your templates. Templates are saved as ScriptableObjects and may be customized to your liking.

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SoftMaskForUGUI

Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!

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unity-mulligan-renamer

Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once

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floorplan

A Sims-Like Unity Level Design Plugin

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shadergraph-markdown

Markdown-like syntax for ShaderGraph properties, to make better material inspectors

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ShaderGraphBaker

Use ShaderGraph as a texture creation tool!

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Unity-PercentDrawer

Percentage Property Drawer for Unity | Draw percentages in the editor | How to display the drop chance in unity

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NaughtyAttributes

Attribute Extensions for Unity

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ShaderGraphBaker

Use ShaderGraph as a texture creation tool!

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toon-rp

🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.

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DracoUnity

Draco 3D Data Compression Unity Package

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Unity-MeshSaver

A C# Editor Script that allows you to save a usable Mesh .asset file into your project.

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MultiWindowSync-PyQt

Windows GUI multiple window synchronization using pyqtSignal

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Unity-Notes

Developer Notes for Unity Docs

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MagicTween

Extremely fast, GC-free and customizable tween library implemented with Unity ECS

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unit

Next Generation Visual Programming System

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BurstFFT

FFT implementation in C# optimized for Unity's Burst compiler

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DTCompileTimeTracker

Unity editor extension which tracks compile time

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UnityNativeCollision

SAT Collision in C# for Unity3D Burst Compiler

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X-PostProcessing-Library

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

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