Aksel Hjerpbakk's starred repositories
Vulkan-glTF-PBR
Physical based rendering with Vulkan using glTF 2.0 models
awesome-zig
A collection of some awesome public Zig programming language projects.
AssetCooker
Asset Cooker is a build system aimed at game assets, for custom engines. It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.
ElvenEngine
2D/3D game engine from scratch
parallel-gs
A compute shader emulation of the PlayStation 2 Graphics Synthesizer
HelloVulkan
🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!
zig-tracer
Generic tracing library for Zig, supports multiple backends.
raylib-zig-bindings
One to one translation of raylib.h, rlgl.h, rcamera.h and raygui.h files in zig. Build tools to compile raylib from source with simple zon dependency.
opencl-zig
OpenCL bindings for Zig
zig-opencl-spirv-demos
Demo OpenCL kernels written in Zig
MonkeyType
A Python library that generates static type annotations by collecting runtime types
Zig-comptime-brainfuck
Convert brainfuck to native code at comptime