Avokadoen / zig_vulkan

Toying with vulkan and zig

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benchmark removing brick index buffer and use bricks buffer instead

Avokadoen opened this issue · comments

Seems like accessing brick index evicts cache anyways so the only pro of the brick index buffer is that it can potentially save memory by avoiding allocating the full brick grid.

If there is performance gain in using the bricks directly then we should do that instead because the major bottleneck currently is fps, not memory usage.