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Avokadoen
/
ts-ecs-waveshoot
Example game using naive-ts-ecs for implementaion
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Avokadoen/ts-ecs-waveshoot Issues
Use stride for components like the player component
Updated
4 years ago
Use a InactiveBulletTag and InactiveEnemyTag for spawn systems
Updated
4 years ago
Port to naive-ts-ecs 1.4
Updated
4 years ago