AurelianTactics's repositories
dqnclipped_dqnreg_prelim_implementation
Implementing DQNClipped and DQNReg Algorithms
BasicEnvWithGRPC
Testing Unity with gRPC connection
bustamove-on-ray
Modification of https://github.com/openai/sonic-on-ray
FFTinCPlusPlus
Final Fantasy Tactics in C++
OpenTactics
Tactics game made with Unity
AurelianTacticsGridworldAT
Unity Machine Learning Implementation of the Gridworld Environment in the Unity Aurelian Tactics Game
bot-bowl-submission
botbowl4 submission
botbowl
A Blood Bowl AI framework.
Botbowl-4-6th-place-entry
6th Place Entry in Botbowl 4 Competition
Dice-Adventure-Agents
This repo contains skeleton code to develop and train agents to play Dice Adventure, developed at Carnegie Mellon University along with Georgia Institute of Technology.
dm_env_rpc
A networking protocol for agent-environment communication
grpc
The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
gym_hungry_geese
gym wrapper for Kaggle's Hungry Geese env
Hands-on-Reinforcement-Learning-with-PyTorch
Hands-on Reinforcement Learning with PyTorch, published by [Packt]
LLM_simple_project
Simple fine tune and deploy project to play with LLM tool
LuxPythonEnvGym
Matching python environment code for Lux AI 2021 Kaggle competition, and a gym interface for RL models.
miscOTscriptsfordocstrings121822
sandbox limit of 500 files just temp as I work on some docs
ray
An open source framework that provides a simple, universal API for building distributed applications. Ray is packaged with RLlib, a scalable reinforcement learning library, and Tune, a scalable hyperparameter tuning library.
rl-baselines3-zoo
A collection of pre-trained RL agents using Stable Baselines3, training and hyperparameter optimization included.
RLAIF-Experiments
Trying out RLAIF Ideas
RLease
Tools for Debugging Reinforcement Learning
stable-baselines3
PyTorch version of Stable Baselines, reliable implementations of reinforcement learning algorithms.
stable-baselines3-contrib
Contrib package for Stable-Baselines3 - Experimental reinforcement learning (RL) code
temporal-shift-module
[ICCV 2019] TSM: Temporal Shift Module for Efficient Video Understanding
TictactoeUnityML
Train an AI agent to play Tic-tac-toe using UnityML
untitled_tbd_LLM_project
Trying out some LLM tools as I work through my ideas on a LLM centered application